Diona is currently a waitress at the Cat Tail’s Tavern in the nation of Mondstadt. She used to reside in Springvale with her father Draff, but later moved to the city. Although she is incredibly popular at the Cat Tail’s Tavern because of her ability to create delicious drinks, Diona hates alcohol. She first started at the tavern as a way to get people to hate alcohol by giving them disgusting drinks, but has made it even more popular than ever.
Diona’s hate for alcohol originated from her father’s drunkard behavior. She used to idolize him in the past for being a successful hunter, but his drinking habits have made her dislike everything to do with the substance. She has made it her mission to ruin Mondstadt’s wine industry by creating the most disgusting drinks possible as a bartender. However, Diona has a magic touch that turns every drink she makes into a delicious beverage, much to her dismay. It is considered a blessing for others, but it is a curse to her.
Fun Fact: Diona comes from an ancient line of hunters.
Diona wields a bow and has a vision of Cryo. She has not appeared within the story of the game, but has been mentioned by several NPCs around Mondstadt.
Diona Skill Talents
Diona is often called the 4-star version of Qiqi, a 5-star cryo, due to her ability to heal and deal Cryo DMG. Her skill set focuses on her role as a support character as she can provide HP regeneration and shield the team from damage. You will want to primarily focus on leveling up her skill & burst to properly utilize Diona.
Diona’s normal attack, Katzlein Style, fires up to 5 shots with arrows. This is standard for a 4-star bow character and contains nothing special. Her aimed shots are infused with frost energy and deal Cryo DMG. From a damaging outlook, Diona will overall deal less damage with her normal attack. At the base level, her 5-shot will only deal 53.8% DMG to the enemy. You can compare this to Amber, who can deal 59.3% DMG with her 5-shot at her talent level 1. Normally this would hinder Diona’s potential as a character, but her elemental skill and burst make up for it. Diona is not meant to be a DPS unit and her normal attack skill doesn’t hinder her role as a support unit.
Diona’s elemental skill, Icy Paws, will shoot out Cryo DMG and form a shield around Diona that can be switched to your other characters. This shield does not apply to other players in co-op until you reach C2 with her. The shield scales off of Diona’s HP and the duration will depend on how many enemies Diona hit at the beginning of her skill. Each Icy Paw hit will increase the duration of her skill by 1.6 seconds. Her shield will also reduce the damage you take from Cryo DMG and cause the active character to be affected by Cryo. Pressing her elemental skill will trigger 2 Icy Paws while holding it will shoot out 5 Icy Paws. In addition, holding the skill will allow Diona to back away from the enemy and her shield will gain a 75% DMG Absorption Bonus. In most cases, you will want to aim for the Hold skill to get the absorption bonus and to make her skill last longer. However, it will depend on the timing and how many enemies are present because the Hold cooldown is 15 second, while the Press cooldown is only 6 seconds.
Diona’s elemental burst, Signature Mix, will cause her to throw out a special brew that will deal Cryo DMG to surrounding enemies and heal nearby allies. The cooldown is 20 seconds and the energy cost is 80. This high energy cost can be hindering and Energy Recharge on her artifacts is recommended. Her C1 effect will also help minimize the high energy cost. This skill becomes incredible at C6 because it will increase how much her burst heals and increase the damage from elemental reactions!
Diona can work great in single-player because of her ability to heal and protect your team. She can be decent in co-op and heal other party members. However, at C2, she becomes great in co-op because she can shield other players as well. Then at C6, she becomes a powerful unit to trigger elemental reactions with.
Diona Passive Talents
Diona’s passive talents work well with her role as a support character to provide extra mobility for the team and debuff the enemy.
Diona’s first talent, Complimentary Bar Food, gives her a chance to obtain double the product when she is used to cook healing dishes. From a glance, this skill is useful to get more dishes and can save you resources. However, there is only a 12% chance so it is random when the effect happens. In addition, Diona shares this skill with two other characters, Barbara and Jean. Jean is a lot harder to obtain, but Barbara is a character anyone can obtain after processing the story. You only need one character to cook, so this talent doesn’t set Diona apart if you have Barbara or Jean already.
Her Ascension 1 talent, Drunkard’s Farce, is a great support skill for both co-op and solo play. This skill will reduce enemy attack whenever they enter the effect of her elemental skill. This skill will also help reduce the damage against her shield, allowing it to take more hits.
Diona’s Ascension 4 talent, Cat’s Tail Secret Menu, will increase the movement speed and reduce stamina consumption of characters protected by her elemental skill. This boost will allow you to move faster to dodge enemy attacks. It can also help with exploration to use less stamina while running or climbing.
As a small character, Diona can be difficult to explore the land with because she will consume more stamina when climbing and sprinting.
Note: Diona doesn’t get a boost in her stats from her ascension levels.
|Complimentary Bar Food|
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.
Unlocked at Ascension 1
Opponents who enter the AoE of Signature Mix have 10% decreased ATK for 15s.
|Cat’s Tail Secret Menu|
Unlocked at Ascension 4
Characters shielded by Icy Paws have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%.
Diona can be a great support character without any constellation levels, with her ability to create a shield to protect her team members and heal them. However, she should be at least at C1 to minimize the high energy cost of her elemental burst. Diona can become an even better support character at C6 since she can trigger massive damage with her elemental reactions.
At C1:A Lingering Flavor, 15 energy will automatically be regenerated for Diona after the effect of her elemental burst wears off. This skill is effective in minimizing the high energy cost of her burst.
C2: Shaken, Not Purred allows Diona to create shields for nearby characters. This skill is useful in co-op play and boosts her role as a support unit. However, there is a restriction on the shield’s strength. The constellation will also increase the damage from her elemental skill and boost the shield’s DMG absorption.
C4: Wine Industry Slayer will reduce the charge time of her aimed shots, allowing Diona to fire cryo-infused arrows faster. This skill is decent to save you some time, but isn’t needed to properly utilize her skill set.
At C6: Cat’s Tail Closing Time, Diona’s support potential takes on another whole level. Her elemental burst gets two additional effects depending on the HP of the current character. Characters will receive a healing bonus with her burst when their HP is at 50% or less and will cause them to heal more HP. Diona’s elemental burst will also increase the elemental mastery of all characters within the radius of her burst by 200. At C6, Diona’s melt and superconduct reaction can deal massive damage to the enemies. This skill will provide the buff to other characters as well, increasing her support potential in both single-player and co-op.
|C1: A Lingering Flavor||Regenerates 15 Energy for Diona after the effects of Signature Mix end.|
|C2: Shaken, Not Purred||Increases Icy Paws’ DMG by 15%, and increases its shield’s DMG Absorption by 15%. Additionally, when paws hit their targets, creates a shield for other nearby characters on the field with 50% of the Icy Paws shield’s DMG Absorption for 5s.|
|C3: A-Another Round?||Increases the Level of Signature Mix by 3.|
Maximum upgrade level is 15.
|C4: Wine Industry Slayer||Within the radius of Signature Mix, Diona’s charge time for aimed shots is reduced by 60%.|
|C5: Double Shot, On The Rocks||Increases the level of Icy Paws by 3.|
Maximum upgrade level is 15.
|C6: Cat’s Tail Closing Time||Characters within Signature Mix’s radius will gain the following effects based on their HP amounts:|
Increasing Incoming Healing Bonus by 30% when HP falls below or is equal to 50%.
Elemental Mastery is increased by 200 when HP is above 50%.
Diona’s elemental burst allows her to heal nearby allies over time. The HP regained is based on Diona’s HP and lasts for 12 seconds. This build focus on Diona as a healer and keeping her allies healthy. Due to the high energy cost of her burst, she should be at least C1 for this build. However, a high energy recharge stat will substitute if you don’t have any constellations on her. The primary skill you should upgrade is her element burst. Diona’s burst is the only way to heal her teammates, so that skill should be maxed out. You can also focus on her elemental skill to build up her shield strength. You won’t be using her normal attack that often so it is safe to ignore leveling it up.
Diona can support a variety of teams due to her ability to heal and debuff the enemy. She can protect Main DPS characters like Razor and Diluc, while proving cryo reactions.
For her recommended weapon, either the Sacrificial Bow or the Favonius Warbow would work well with Diona because of their energy recharge secondary stat. She wouldn’t benefit from any of the 5-star weapons because of her low DMG output, so it is recommended to use those bows on another character. The Sacrificial Bow has a chance to reduce her elemental skill cooldown after damaging the enemy with her Icy Paws, while the Favonius Warbow can regenerate energy when she deals a Crit Hit. Diona won’t have a high CRIT Rate, so the Sacrificial Bow is less situational to use.
The Stringless can also work if you want to boost the damage of Diona’s elemental skill & burst. It will also increase the damage of her reactions.
In the early game, Recurve Bow is a great weapon to use. This weapon will boost her HP and will restore some HP after defeating an enemy. This weapon would also work in the late game if you don’t have another bow for her.
To increase her healing effectiveness, the Maiden Beloved is Diona’s best artifact set for this build. Both the set bonus will increase Diona’s healing potential. You should focus mainly on Energy Recharge on her artifacts so you can use her burst more often. Diona’s burst is the only way to heal, so that is your number one priority. You can also focus on her HP to boost the amount of health her burst restores. Healing Bonus% is another good option as well.
Another option is to give Diona a 2-piece Tenacity of the Millelith and Emblem of Severed Fate for increased Max HP and Energy Recharge. A 2-piece Tenacity of the Millelith and Maiden Beloved will also work to grant Diona more healing effectiveness and Max HP.
This build works similar to Diona’s healer build, but focuses more on her support potential. Diona can provide support for your DPS units while providing cryo reactions for melt and superconduct. Like the other build, she can support a variety of teammates. Focus on maxing both her elemental skill and burst to boost her versatility in your team. Her shield can absorb damage, while her burst will heal the team. The team from her other build can be used interchangeably with this build. Her normal attack talent isn’t really needed because she won’t be your main attacker.
Her recommended weapon is either the Sacrificial Bow or The Stringless, depending on your preference. The Sacrificial Bow is great to recharge her burst faster while The Stringless will deal more DMG with her reactions. The Favonius Warbow can also be used like in the previous build for its energy recharge stat.
Diona’s artifact set for this build should be the Noblesse Oblige. This artifact set will boost the power of her elemental burst while increasing the ATK% of a character when she switches to them. The main stats you need to focus on are like the previous build; Energy Recharge, HP, and, Healing Bonus.
User Submitted Build
Recommended Party Members
Razor is a powerful physical DPS unit that Diona can support with her shield and healing.
Fischl can be used to trigger Superconduct. Having two electro users in a team can also generate more particles to charge their bursts.
Xiangling can be used to trigger the melt reaction. She can also be used as a DPS unit.
Having two Cryo users will increase the Crit rate against enemies that are affected by Cryo. His C2 skill can also decrease her burst cooldown.
Xingqiu can provide reliable Hydro DMG to freeze the enemy with Diona’s Cryo DMG. He can also heal with his Ascension 1 talent.
|Reliable healing and can debuff enemy ATK||No additional stat boost from her ascension rank|
|Good support for Physical DPS||C1 is needed to minimize high energy cost of elemental burst|
|Can provide Cryo Reactions||Small characters consume more stamina when climbing and running.|
Diona is an incredible character that can heal her teammates while absorbing DMG from enemy attacks. She isn’t meant to be your main damage dealer and is best used to trigger cryo reactions and heal the team. She can work well with many teams, but should be at least C2 to be effective in co-op play. Her talents allow Diona to excel greatly in a variety of situations from decreasing enemy ATK to increasing your movement speed. She can act as a healer without any constellation levels, but will be a more effective support character with higher constellation levels.
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